Ascendant Studios needs more time to polish the magic-focused first-person shooter.Gaming 

‘Release of EA’s ‘Immortals of Aveum’ Pushed Back to August 22nd’

One of the standout games showcased at Summer Game Fest was Immortals of Aveum, a fantasy FPS being published by EA as part of their Originals lineup. However, fans will have to wait a little longer than anticipated to play the highly anticipated game from Ascendant Studios. The release date has been pushed back to August 22nd, a month later than originally planned.

“To realize our full vision, we’re taking a few extra weeks, with a new release date of Tuesday, August 22nd,” game director Bret Robbins and the Ascendant team wrote in a blog post. “This will give us time to further polish the game, finish optimizing all platforms, and deliver a strong release. We owe it to ourselves and to you to get this right.”

Ascendant, whose ranks include several former EA and Telltale developers, began working on its first project as a self-funded studio five years ago. Although Immortals of Aveum is a first-person shooter, it eschews guns for magic. There are a number of spells at your disposal.

Immortals of Aveum is one of the first major games built on Unreal Engine 5 (UE 5.1 to be exact) and its visuals certainly look impressive. However, during a hands-on preview at Summer Game Fest, ReturnByte Editor-in-Chief Jessica Conditt ran into a bug that temporarily broke the game when the door wouldn’t open. Here’s hoping Ascendant can use the extra time to fix the bug and work out other bugs.

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